Our Story
We're DevOps engineers who were tired of spending hours fixing misconfigurations and issues to meet security requirements. So we built a product to automate the translation, enforcement, and remediation of security policies at the OS level. We believe that the same levels of security and compliance used to protect US communications networks and information systems should be available to enterprise clients worldwide.What started as an open-source project built on Puppet with over 25,000 community commits has now grown into a market-leading, industry-validated, engineer-loved compliance automation platform.
We grew up in the NSA. In July 2021, we spun out of Onyx Point, a consultancy providing security and compliance support to government customers. We're now a scrappy team of 16 with venture backing, and we're growing fast.

Our Team

Lisa Umberger
Chief Executive Officer
Favorite game: Best Fiends

Arianne Price
Chief Operating Officer
Favorite game: Scrabble
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Kendall Moore
Chief Product Officer
Favorite game: Legends of Zelda

Andy Adrian
Director of Product Development
Favorite game: Hardspace: Shipbreaker (but that will probably change next week)

Steven Pritchard
Principal Solutions Architect
Favorite game: Biking (does that count?)

James Evans
Principal DevOps Architect

Tony Blount
Principal Security & Compliance Engineer
Favorite game: Monopoly
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Mike Riddle
Senior DevOps Engineer
Favorite game: 7 Wonders

Rick Gardner
Senior DevOps Engineer
Favorite game: Diablo II

Garrett Adams
Technical Development Lead, Scanner & Console
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Iris Kwok
UI/UX Engineer
Favorite game: Pokémon
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Travis Schultz
QA Test Engineer
Favorite game: Titanfall
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Brandon Riden
Build & Release Engineer
Favorite game: Gears of War
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JT Grasso
Full-Stack Developer
Favorite game: Mount and Blade

Tom Tennant
Full-Stack Developer
Favorite game: SMITE: Battleground of the Gods